Early access
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Death Mark
Cast, Cooldown and Cost
- Physical School
- Instant Cast Time
- 10 Sec Cooldown
- 1 Sec Global Cooldown
- 20 yd Range
- 6 Sec Duration
- 25 Energy + 1–5 Combo Points
- Defense: Melee
- Dispel: Curse
Class
-
Rogue
Requirements
- Level 56
Effects
- #1 Apply Aura Periodic Damage Unit Target EnemyEvery 6 Sec
- #2 Apply Aura Dummy Unit Target Enemy
Flags
- Is Ability
- Not Shapeshifted
- Do Not Sheath
- No Active Defense
- Allow While Stealthed
- Finishing Move Damage
- Discount Power On Miss
- No Initial Threat
- Cant Crit
- Always Hit
- Ignore Damage Taken Modifiers
- No Partial Immunity
- Suppress Weapon Procs
- No Partial Resists
- Ignore Caster Damage Modifiers
- Aura Points On Client
- Ignore Positive Damage Taken Modifiers
Category
-
Subtlety #39
Modified By
-
Coup de Grace #14162 -
Noxious Breath #1216484 -
Eureka! #1259812
Patch History
-
changed 25 → 20 yd range · … Combo Point. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power: 1 point : 12% of damage stored, 0% Attack Power max. 2 points: 24% of damage stored, 0% of Attack Power max. 3 points: 36% of damage stored, 0% of Attack Power max. 4 points: 48% of damage stored, 0% of Attack Power max. 5 points: 60% of damage stored, 0% of Attack Power max. → Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, [((138 + 217 + 0.04 * ) * ( / 100 + 1)) * 1] damage cap 2 points: 24% stored, [((138 + 434 + 2 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap 3 points: 36% stored, [((138 + 651 + 3 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap 4 points: 48% stored, [((138 + 868 + 4 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap 5 points: 60% stored, [((138 + 1085 + 5 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap Show Hide
Death Mark Rank 3 25 Energy / 1 to 5 Combo Points 2520 yd rangeInstant 10 sec cooldown Requires RogueRequires Level 56Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by AttackPower:Power and Critical Strike chance:
1 point : 12%of damagestored,0% Attack Power max.[((138 + 217 + 0.04 * ) * ( / 100 + 1)) * 1] damage cap
2 points: 24%of damagestored,0% of Attack Power max.[((138 + 434 + 2 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap
3 points: 36%of damagestored,0% of Attack Power max.[((138 + 651 + 3 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap
4 points: 48%of damagestored,0% of Attack Power max.[((138 + 868 + 4 * 0.04 * ) * ( / 100 + 1)) * 1] damage cap
5 points: 60%of damagestored,0% of Attack Power max.[((138 + 1085 + 5 * 0.04 * ) * ( / 100 + 1)) * 1] damage captags 293 4403children spell_skill_line spell_modifierlast_rank empty 1325758range_max 25 20first_rank empty 1316709learned_at empty 1skill_up_count 0 1orange_difficulty empty 1 - added First seen
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